sleepy_discord/default_functions.cpp
Namespaces​
Name |
---|
SleepyDiscord |
Source code​
#include "client.h"
#if _MSC_VER && !__INTEL_COMPILER
#pragma warning( disable: 4100 ) //warns about unused parameters with names
#pragma warning( disable: 4458 ) //warns about variables that hide class members
#endif
namespace SleepyDiscord {
void BaseDiscordClient::onReady(Ready readyData) {
}
void BaseDiscordClient::onResumed() {
}
void BaseDiscordClient::onDeleteServer(UnavailableServer server) {
}
void BaseDiscordClient::onEditServer(Server server) {
}
void BaseDiscordClient::onBan(Snowflake<Server> serverID, User user) {
}
void BaseDiscordClient::onUnban(Snowflake<Server> serverID, User user) {
}
void BaseDiscordClient::onMember(Snowflake<Server> serverID, ServerMember member) {
}
void BaseDiscordClient::onRemoveMember(Snowflake<Server> serverID, User user) {
}
void BaseDiscordClient::onEditMember(Snowflake<Server> serverID, User user, std::vector<Snowflake<Role>> roles, std::string nick) {
}
void BaseDiscordClient::onRole(Snowflake<Server> serverID, Role role) {
}
void BaseDiscordClient::onDeleteRole(Snowflake<Server> serverID, Snowflake<Role> roleID) {
}
void BaseDiscordClient::onEditRole(Snowflake<Server> serverID, Role role) {
}
void BaseDiscordClient::onEditEmojis(Snowflake<Server> serverID, std::vector<Emoji> emojis) {
}
void BaseDiscordClient::onMemberChunk(ServerMembersChunk memberChunk) {
}
void BaseDiscordClient::onDeleteChannel(Channel channel) {
}
void BaseDiscordClient::onEditChannel(Channel channel) {
}
void BaseDiscordClient::onPinMessage(Snowflake<Channel> channelID, std::string lastPinTimestamp) {
}
void BaseDiscordClient::onPresenceUpdate(PresenceUpdate presenseUpdate) {
}
void BaseDiscordClient::onEditUser(User user) {
}
void BaseDiscordClient::onEditUserSettings(const json::Value& jsonMessage) {
}
void BaseDiscordClient::onEditVoiceState(VoiceState& state) {
}
void BaseDiscordClient::onTyping(Snowflake<Channel> channelID, Snowflake<User> userID, time_t timestamp) {
}
void BaseDiscordClient::onDeleteMessages(Snowflake<Channel> channelID, std::vector<Snowflake<Message>> messages) {
}
void BaseDiscordClient::onEditMessage(MessageRevisions revisioins) {
}
void BaseDiscordClient::onEditVoiceServer(VoiceServerUpdate& voiceServerUpdate) {
}
void BaseDiscordClient::onReaction(Snowflake<User> userID, Snowflake<Channel> channelID, Snowflake<Message> messageID, Emoji emoji) {
}
void BaseDiscordClient::onDeleteReaction(Snowflake<User> userID, Snowflake<Channel> channelID, Snowflake<Message> messageID, Emoji emoji) {
}
void BaseDiscordClient::onDeleteAllReaction(Snowflake<Server> serverID, Snowflake<Channel> channelID, Snowflake<Message> messageID) {
}
void BaseDiscordClient::onMessage(Message message) {
}
void BaseDiscordClient::onHeartbeat() {
}
void BaseDiscordClient::onHeartbeatAck() {
}
void BaseDiscordClient::onServer(Server jsonMessage) {
}
void BaseDiscordClient::onChannel(Channel channel) {
}
void BaseDiscordClient::onUnknownEvent(std::string name, const json::Value& data) {
}
void BaseDiscordClient::onInvaldSession() {
}
void BaseDiscordClient::onDisconnect() {
}
void BaseDiscordClient::onResume() {
}
void BaseDiscordClient::runAsync() {
}
void BaseDiscordClient::run() {
}
void BaseDiscordClient::onQuit() {
}
void SleepyDiscord::BaseDiscordClient::onResponse(Response response) {
}
void BaseDiscordClient::sleep(const unsigned int milliseconds) {
}
void BaseDiscordClient::fileRead(const char* path, std::string*const file) {
}
void BaseDiscordClient::tick(float deltaTime) {
}
void BaseDiscordClient::onError(ErrorCode errorCode, std::string errorMessage) {
}
Timer BaseDiscordClient::schedule(TimedTask code, const time_t millisecondsTilDueTime) {
return Timer([]() {});
}
}
Updated on 13 April 2022 at 18:39:59 UTC