Unicode and Emojis
C++ code is usually in ASCII but many times you will want to send messages with Unicode and Emojis.
Standard Unicode Emojis and Characters
Sleepy Discord should store text content using UTF-8. As such, to use Unicode, you can use C++'s u8 string literals.
String Literal
auto foo = u8"語";
sendMessage(channelID, u8"語");
The u8 string types are different in different C++ standards so auto is used and the above code may not work. More info here.
If you want to use ASCII in your source files, C++'s escape sequences also work. You'll want to look up the Unicode number for each character on a Unicode Character table. For example, 🔴 has the Unicode number U+1F534, so it's escape sequence is \U0001F534.
Unicode code points
auto foo = u8"\u8A9E"; //use little u for 4 digits
auto bar = u8"\u00B5"; //use zeros to fill up to 4 digits
auto fuu = u8"\U0001F534"; //use big U for 8 digits
Numeric Hex escapes
std::string foo = "\xE8\xAA\x9E"; //one \x for every byte in utf-8
C++20 and std::u8string
In C++20, some of the above code will not work as the library currenty expects the std::string type instead of std::u8string.
Taking a look at the paper char8_t backward compatibility remediation (P1423), there are many ways to cast a u8 char array to a char array that has the same behavior of eariler C++ standards.
Here's an example of explicit conversions from the paper.
std::string from_u8string(const std::string &s) {
return s;
}
std::string from_u8string(std::string &&s) {
return std::move(s);
}
#if defined(__cpp_lib_char8_t)
std::string from_u8string(const std::u8string &s) {
return std::string(s.begin(), s.end());
}
#endif
std::filesystem::path p = ...;
std::string s = from_u8string(p.u8string()); // C++17 or C++20
Custom Emojis
If you want to insert Discord custom emojis into your text content, please prefer to the Discord API Message formatting reference.